Martin Frykler
Martin Frykler
Technical Art Student || 3D Artist
Malmö/Stockholm, Sweden

Summary

Hello there!

I'm a Technical Art student at The Game Assembly.
Formerly I worked as a 3D Artist at Nethash Games AB.

Working on games is what I'm all about and tech art is where I have found my place. Constantly working in different areas, planning pipelines one day, next day writing shaders and tools to optimize artists pipelines while trying to achieve the final artistic vision. Then move on to creating a living world by making VFX, set up lights and blueprints all while trying to keep that frame rate nice and stable.

Professional experience working on:
Rust Racers - Nethash Games

List of school project games I have worked on:
Stella & Orbit: Takes Flight - The game Assembly
Spite - The game Assembly
Sub-aquatic secrets - Playgroundsquad
Fear & Mischief - Playgroundsquad
Twisted Heights - Playgroundsquad

Demo:
Candy Ball
Parasuit

Jams:
Dimma
Trench Chef

Skills

Game DevelopmentShadersHLSL3D ModelingTexturingPython ScriptingVFXRigging3D AnimationLighting

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer
VS Code
VS Code

Experience

  • 3D Artist at Nethash
    Sweden
    November 2021 - November 2022